Hex Ship gameplay preview
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Hex Ship

A browser roguelike where you build a ship out of hex parts, haul cargo between planets, and fight off raiders on the way.

Developer
RichardLaBrecque
AI tools
Claude Code
Tags
canvasroguelikeship-buildingspacetradingvibe-coding
Play now ↗ All games

About this game

Top-down space trading roguelike played in the browser. At the station you buy and place hex parts (bridge, engines, fuel tanks, crew modules, cargo bays, armor, shields, and laser, cannon or missile pods); placement matters because off-centre engines twist the ship. You then take a contract, load cargo, hire crew and buy fuel, and fly to the other planet while your weapons fire on their own. Deliveries raise reputation, which unlocks better-paying contracts requiring bigger ships and attracting tougher enemies. Score tracks peak ship value at launch, cargo sold and bounties collected, with best results saved as high scores; a run in progress is stored in the browser. Keyboard and mouse on desktop, with a dedicated touch layout for phones and tablets held sideways. Built with TypeScript on HTML Canvas, Vite, Vitest and the Web Audio API, hosted on GitHub Pages, and described by the author as a vibe-coding practice project made with Claude Code.

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