Long Wind gameplay preview
Action

Long Wind

Long Wind — a real-time wuxia action game in the browser (three.js). Every line of code written by Claude Opus 5.5; the first playable version in about a day.

Developer
jbang2004
AI tools
Claude, Claude Code, Tripo AI, Mixamo
Tags
ai-generatedboss-rushproceduralthree.jswebglwuxia
Play now ↗ All games

About this game

A real-time wuxia action game that runs in the browser, with all code written by Claude Opus 5.5. The player takes on the role of a swordsman and goes through a three-chapter journey: the dusk grassland "Long Wind", the rainy night bamboo forest "Bamboo Forest Night Rain", and the Jiangnan ancient town long street "Long Street Lights". Each chapter has its own scene and Boss. Combat includes light and heavy combos, blocking and perfect parries, dodge invincibility frames, posture break and execution, sword qi, launch and knockdown, locking on, as well as different enemies such as archers, shield soldiers, spearmen, and assassins. Pure three.js / WebGL, playable just by opening the webpage, supports keyboard and mouse as well as mobile/tablet touch controls, and provides URL parameters for chapter select, auto battle, no UI, and graphics quality.

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